Learn math visually, one idea at a time
Every guide has a live graph you can change, a few short animations, and Pip to say the idea in plain words before the real term. They follow the worlds of Pip: Math Adventure, in order, from your first function to integrals.
The graphing functions game
Points, rules, tables and graphs: what a function really is.
World 1 · LinesLearn algebra visually
Slope, intercept and rise over run on a line you can walk.
World 2 · EquationsSolve equations visually
An equation is two lines, and the answer is where they cross.
World 3 · InequalitiesSolve inequalities visually
More than and less than: shade the zone where a statement is true.
World 4 · TransformationsGraph transformations
Shift, flip and stretch a shape, and read the moves from its rule.
World 5 · QuadraticsQuadratics visually
Parabola, vertex and roots: the math of every arch and jump.
World 6 · PolynomialsPolynomials visually
Roots, bounces and end behavior of polynomial graphs.
World 7 · Exponentials and logsExponentials and logs
Multiply instead of add, and count the multiplications with a log.
World 8 · WavesSine and cosine visually
The unit circle, radians, and the wave a spinning point draws.
World 9 · LimitsLimits visually
Where a path is heading, not where it is.
World 10 · DerivativesDerivatives visually
The slope of a curve at every point, and what it tells you.
World 11 · IntegralsIntegrals visually
Add up thin slices to get the area under a curve.
Play all twelve worlds in Pip
Pip: Math Adventure is a math game for iPhone where functions, equations, curves and calculus are puzzles you solve by playing. It is coming soon to the App Store.
Join the list and we will tell you the day Pip is out.